Open Alpha USC (OA)
During my first semester at USC, I founded a game development club to create a learn-by-doing community for eager games students.
Every semester, the club brings a game from conception to open alpha release!
We’ve published a new game to Steam every semester since 2020! Since August 2021, I’ve transitioned from President to Founding Advisor, focusing on sustainability and alumni connection.
Our Games
As President & Lead Producer, I led meetings using agile, tracked deliverables, organized playtests, and coordinated teams for the these 3 semesters.
Fall 2021: Spooky Speakeasy
A narrative-focused game where you mix fantastical drinks for troubled monsters. Papa’s Pizzeria meets a dating sim.