The Stoevi Curse
A first-person survival horror game about a father trying to save his family from the Torbalan, a bogeyman from Bulgarian folklore.
Developed in Unity for Mac & PC, published on Steam by USC Games
Lead Designer | April 2022 - May 2023
I independently designed & programmed The Stoevi Curse, in collaboration with 4 artists and 2 composers.
See my code here: https://github.com/colinspiri/stoevi
To start, I built a 1-week prototype and playtested with my friends.
It was ugly & janky, but enough of my friends liked it that I was encouraged to continue development.
AI Design
I used Behavior Designer to design & implement behavior for 2 enemy types:
The Torbalan is a stalker-type enemy a la Alien: Isolation or Resident Evil 2. He detects the player with sight & sound, chases the player, and searches the area intelligently after detecting them.
The sheep harass the player by following them around, stealing their tomatoes, and running from them if scared away. They also play a key role in the unique objective of Day 5.